Beginners Guide To Music Production with most software
It’s MusicTech’s guide to everything you need to know about music production: from
recording to mixing to mastering. Welcome to our Beginners Guide
Are you new to music production? Or are you returning to music making and need a refresher in certain
aspects of recording, mixing and mastering? If either of these applies, then you’ve come to the right place.
We’re going to explain all of the main principles of music technology and music production in as
straightforward a way as possible.
Read the following and you should be in a good place to start (or restart) your music making, whether as a
hobby, semi-professionally or even as
keyboards and so on) and the vocals. These are the ‘tracks’ and the core of the music production process is
simply how you get the sounds together for each track, arrange them, mix them together and make them
sound ‘professional’.
The device that enables all of this – and which has become the heart of the 21st century studio – is the
humble computer: a Mac, PC or increasingly, portable devices like tablets and iPads.
Sequencers/DAW‘s
More specifically, of course, it’s the software that the computer runs that turns it in to a music production
powerhouse. This software enables the recording, mixing and mastering of music tracks and is called a
‘sequencer’ or the rather grander-sounding ‘Digital Audio Workstation’ (DAW).
Sequencers vary in price from free to hundreds of pounds and, combined with today’s powerful
computers, can often allow unlimited tracks of music to be arranged together. You want an orchestra of
thousands? You’re mad, but you’ve got it…
Waveform editing in the Cubase environment – one of the DAW industry leaders
Sounds
So where do the sounds come from and how do you get them together within your computer? It’s easiest
to think of these as ‘internal’ and ‘external’ within the context of your desktop environment. You can
record ‘external sounds’ – guitars, vocals, acoustic instruments such as pianos and violins, or electronic
keyboards like synthesizers – and arrange them together in your sequencer.
These are ‘digital audio’ tracks – no need to worry too much about the name just now, but it does become
important later. They contain the actual audio information, the recorded waveform of the external
instrument.
Three of the Big Six: Cubase , Reason and Pro Tools
Now to the internal sounds, sounds generated within your DAW. Most sequencers have what are called
‘virtual instruments’ that recreate, for example, drum kits, keyboards or guitars for you to play or strum
with your mouse or a connected keyboard.
These are known as MIDI tracks. Again you don’t need to worry too much about semantics here but the
data within a MIDI track is more about the note information (which notes are played, how hard and for
how long). These notes can be moved around and edited after being recorded simply by using the
sequencer’s editor, clicking on them and dragging them around on screen.
The second type of internal sound is called a sample. Again these are audio, so digital recordings of real
sound but they are especially-created riffs, melodies, drum patterns (loops), or vocal parts produced by
third party manufacturers. You can buy collections of these (on CD, DVD or download – or get them free
with MusicTech each month!) and simply drop them on different tracks to build up a tune.
The rest of the Big Six: Ableton Live , Logic and FL Studio. The premiere DAWs/Sequencers
So, three different ways of getting sounds together for song creation. You can now create songs using
external sounds, virtual instruments and samples or, more likely, a combination of all three. In theory,
that’s all you need to know to go and produce music but there’s more if you want it, so let’s delve a little
deeper and look at each method a little more closely…
1. Recording External Sounds
When we talk about ‘recording’ these days what we generally mean is the process of getting external
sounds – vocals and instruments – into a computer. This could simply be a matter of pointing an iPad mic
at a guitarist and pressing record (not the best quality) or recording individual members of a band
simultaneously using an ‘audio interface’. This interface is a key part of music technology. It is required
because most computers simply don’t have the right connections for you to go plugging a band or
instruments into, so your interface might allow your drummer, guitarist, bass player and vocalist to plug
directly into your computer and play and record into the tracks of your sequencer.
There are many great apps available for your mobile devices and tablets, check out our list
Generally when you record a band in your studio you record one track at a time (your guitarist playing
over the already-recorded drum part, for example). But with computer power as it is and with interfaces
capable of recording many instruments simultaneously, there’s no reason why you can’t record a band’s
entire live performance, each track recorded individually but at the same time, with one computer and a
suitable interface.
The quality of the interface is also a key point because you want to get the best quality recordings of each
instrument into your computer. Start with a high quality recording and you will have to do less later on in
the mixing process. This is where things get a little techy as the process of recording external signals into a
computer means that you are converting analogue signals into digital ones, so a good analogue to digital
converter is required. Without wishing to get too geeky look out for 24-bit 96kHz interfaces.
i) Interface types So you can plug your instruments and microphones into interfaces to record them but
how do these interfaces plug into your computer? Many utilise the USB socket which handles audio data
no problem. More channels (inputs and outputs) may require that you use the computer’s Firewire
connection and there are adaptors to convert Firewire to the newer Thunderbolt connections.
ii) Improving the input signal As we’ve said signal quality is key – put garbage in, you’ll get garbage out. So
another key component in your signal chain is the microphone pre-amp, specifically for, no surprise here,
microphones. If you are recording a band or lots of vocalists your may need mic preamps to make sure
that the signal you are recording is good enough. Many audio interfaces have mic preamps built-in so you
can increase the level of it is weak
Beginners Guide To Music Production with most software
Reviewed by Lehvi
on
October 03, 2018
Rating:
Well written
ReplyDelete